feat(skills): unified management architecture with SSOT and React Query

- Introduce SSOT (Single Source of Truth) at ~/.cc-switch/skills/
- Add three-app toggle support (Claude/Codex/Gemini) for each skill
- Refactor frontend to use TanStack Query hooks instead of manual state
- Add UnifiedSkillsPanel for managing installed skills with app toggles
- Add useSkills.ts with declarative data fetching hooks
- Extend skills.ts API with unified install/uninstall/toggle methods
- Support importing unmanaged skills from app directories
- Add v2→v3 database migration for new skills table structure
This commit is contained in:
Jason
2026-01-02 22:04:02 +08:00
parent cce6ae86a5
commit ff03ca1e63
23 changed files with 2213 additions and 615 deletions
+104
View File
@@ -55,6 +55,110 @@ impl McpApps {
}
}
/// Skill 应用启用状态(标记 Skill 应用到哪些客户端)
#[derive(Debug, Clone, Serialize, Deserialize, Default, PartialEq)]
pub struct SkillApps {
#[serde(default)]
pub claude: bool,
#[serde(default)]
pub codex: bool,
#[serde(default)]
pub gemini: bool,
}
impl SkillApps {
/// 检查指定应用是否启用
pub fn is_enabled_for(&self, app: &AppType) -> bool {
match app {
AppType::Claude => self.claude,
AppType::Codex => self.codex,
AppType::Gemini => self.gemini,
}
}
/// 设置指定应用的启用状态
pub fn set_enabled_for(&mut self, app: &AppType, enabled: bool) {
match app {
AppType::Claude => self.claude = enabled,
AppType::Codex => self.codex = enabled,
AppType::Gemini => self.gemini = enabled,
}
}
/// 获取所有启用的应用列表
pub fn enabled_apps(&self) -> Vec<AppType> {
let mut apps = Vec::new();
if self.claude {
apps.push(AppType::Claude);
}
if self.codex {
apps.push(AppType::Codex);
}
if self.gemini {
apps.push(AppType::Gemini);
}
apps
}
/// 检查是否所有应用都未启用
pub fn is_empty(&self) -> bool {
!self.claude && !self.codex && !self.gemini
}
/// 仅启用指定应用(其他应用设为禁用)
pub fn only(app: &AppType) -> Self {
let mut apps = Self::default();
apps.set_enabled_for(app, true);
apps
}
}
/// 已安装的 Skillv3.10.0+ 统一结构)
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct InstalledSkill {
/// 唯一标识符(格式:"owner/repo:directory" 或 "local:directory"
pub id: String,
/// 显示名称
pub name: String,
/// 描述
#[serde(skip_serializing_if = "Option::is_none")]
pub description: Option<String>,
/// 安装目录名(在 SSOT 目录中的子目录名)
pub directory: String,
/// 仓库所有者(GitHub 用户/组织)
#[serde(skip_serializing_if = "Option::is_none")]
pub repo_owner: Option<String>,
/// 仓库名称
#[serde(skip_serializing_if = "Option::is_none")]
pub repo_name: Option<String>,
/// 仓库分支
#[serde(skip_serializing_if = "Option::is_none")]
pub repo_branch: Option<String>,
/// README URL
#[serde(skip_serializing_if = "Option::is_none")]
pub readme_url: Option<String>,
/// 应用启用状态
pub apps: SkillApps,
/// 安装时间(Unix 时间戳)
pub installed_at: i64,
}
/// 未管理的 Skill(在应用目录中发现但未被 CC Switch 管理)
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct UnmanagedSkill {
/// 目录名
pub directory: String,
/// 显示名称(从 SKILL.md 解析)
pub name: String,
/// 描述
#[serde(skip_serializing_if = "Option::is_none")]
pub description: Option<String>,
/// 在哪些应用目录中发现(如 ["claude", "codex"]
pub found_in: Vec<String>,
}
/// MCP 服务器定义(v3.7.0 统一结构)
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct McpServer {
+8 -1
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@@ -1,6 +1,6 @@
#![allow(non_snake_case)]
use crate::init_status::InitErrorPayload;
use crate::init_status::{InitErrorPayload, SkillsMigrationPayload};
use tauri::AppHandle;
use tauri_plugin_opener::OpenerExt;
@@ -65,6 +65,13 @@ pub async fn get_migration_result() -> Result<bool, String> {
Ok(crate::init_status::take_migration_success())
}
/// 获取 Skills 自动导入(SSOT)迁移结果(若有)。
/// 只返回一次 Some({count}),之后返回 None,用于前端显示一次性 Toast 通知。
#[tauri::command]
pub async fn get_skills_migration_result() -> Result<Option<SkillsMigrationPayload>, String> {
Ok(crate::init_status::take_skills_migration_result())
}
#[derive(serde::Serialize)]
pub struct ToolVersion {
name: String,
+142 -127
View File
@@ -1,12 +1,17 @@
use crate::app_config::AppType;
//! Skills 命令层
//!
//! v3.10.0+ 统一管理架构:
//! - 支持三应用开关(Claude/Codex/Gemini
//! - SSOT 存储在 ~/.cc-switch/skills/
use crate::app_config::{AppType, InstalledSkill, UnmanagedSkill};
use crate::error::format_skill_error;
use crate::services::skill::SkillState;
use crate::services::{Skill, SkillRepo, SkillService};
use crate::services::skill::{DiscoverableSkill, Skill, SkillRepo, SkillService};
use crate::store::AppState;
use chrono::Utc;
use std::sync::Arc;
use tauri::State;
/// SkillService 状态包装
pub struct SkillServiceState(pub Arc<SkillService>);
/// 解析 app 参数为 AppType
@@ -19,65 +24,117 @@ fn parse_app_type(app: &str) -> Result<AppType, String> {
}
}
/// 根据 app_type 生成带前缀的 skill key
fn get_skill_key(app_type: &AppType, directory: &str) -> String {
let prefix = match app_type {
AppType::Claude => "claude",
AppType::Codex => "codex",
AppType::Gemini => "gemini",
};
format!("{prefix}:{directory}")
// ========== 统一管理命令 ==========
/// 获取所有已安装的 Skills
#[tauri::command]
pub fn get_installed_skills(app_state: State<'_, AppState>) -> Result<Vec<InstalledSkill>, String> {
SkillService::get_all_installed(&app_state.db).map_err(|e| e.to_string())
}
/// 安装 Skill(新版统一安装)
///
/// 参数:
/// - skill: 从发现列表获取的技能信息
/// - current_app: 当前选中的应用,安装后默认启用该应用
#[tauri::command]
pub async fn install_skill_unified(
skill: DiscoverableSkill,
current_app: String,
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<InstalledSkill, String> {
let app_type = parse_app_type(&current_app)?;
service
.0
.install(&app_state.db, &skill, &app_type)
.await
.map_err(|e| e.to_string())
}
/// 卸载 Skill(新版统一卸载)
#[tauri::command]
pub fn uninstall_skill_unified(id: String, app_state: State<'_, AppState>) -> Result<bool, String> {
SkillService::uninstall(&app_state.db, &id).map_err(|e| e.to_string())?;
Ok(true)
}
/// 切换 Skill 的应用启用状态
#[tauri::command]
pub fn toggle_skill_app(
id: String,
app: String,
enabled: bool,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
let app_type = parse_app_type(&app)?;
SkillService::toggle_app(&app_state.db, &id, &app_type, enabled).map_err(|e| e.to_string())?;
Ok(true)
}
/// 扫描未管理的 Skills
#[tauri::command]
pub fn scan_unmanaged_skills(
app_state: State<'_, AppState>,
) -> Result<Vec<UnmanagedSkill>, String> {
SkillService::scan_unmanaged(&app_state.db).map_err(|e| e.to_string())
}
/// 从应用目录导入 Skills
#[tauri::command]
pub fn import_skills_from_apps(
directories: Vec<String>,
app_state: State<'_, AppState>,
) -> Result<Vec<InstalledSkill>, String> {
SkillService::import_from_apps(&app_state.db, directories).map_err(|e| e.to_string())
}
// ========== 发现功能命令 ==========
/// 发现可安装的 Skills(从仓库获取)
#[tauri::command]
pub async fn discover_available_skills(
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<Vec<DiscoverableSkill>, String> {
let repos = app_state.db.get_skill_repos().map_err(|e| e.to_string())?;
service
.0
.discover_available(repos)
.await
.map_err(|e| e.to_string())
}
// ========== 兼容旧 API 的命令 ==========
/// 获取技能列表(兼容旧 API)
#[tauri::command]
pub async fn get_skills(
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<Vec<Skill>, String> {
get_skills_for_app("claude".to_string(), service, app_state).await
let repos = app_state.db.get_skill_repos().map_err(|e| e.to_string())?;
service
.0
.list_skills(repos, &app_state.db)
.await
.map_err(|e| e.to_string())
}
/// 获取指定应用的技能列表(兼容旧 API)
#[tauri::command]
pub async fn get_skills_for_app(
app: String,
_service: State<'_, SkillServiceState>,
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<Vec<Skill>, String> {
let app_type = parse_app_type(&app)?;
let service = SkillService::new_for_app(app_type.clone()).map_err(|e| e.to_string())?;
let repos = app_state.db.get_skill_repos().map_err(|e| e.to_string())?;
let skills = service
.list_skills(repos)
.await
.map_err(|e| e.to_string())?;
// 自动同步本地已安装的 skills 到数据库
// 这样用户在首次运行时,已有的 skills 会被自动记录
let existing_states = app_state.db.get_skills().unwrap_or_default();
for skill in &skills {
if skill.installed {
let key = get_skill_key(&app_type, &skill.directory);
if !existing_states.contains_key(&key) {
// 本地有该 skill,但数据库中没有记录,自动添加
if let Err(e) = app_state.db.update_skill_state(
&key,
&SkillState {
installed: true,
installed_at: Utc::now(),
},
) {
log::warn!("同步本地 skill {key} 状态到数据库失败: {e}");
}
}
}
}
Ok(skills)
// 新版本不再区分应用,统一返回所有技能
let _ = parse_app_type(&app)?; // 验证 app 参数有效
get_skills(service, app_state).await
}
/// 安装技能(兼容旧 API
#[tauri::command]
pub async fn install_skill(
directory: String,
@@ -87,27 +144,34 @@ pub async fn install_skill(
install_skill_for_app("claude".to_string(), directory, service, app_state).await
}
/// 安装指定应用的技能(兼容旧 API)
#[tauri::command]
pub async fn install_skill_for_app(
app: String,
directory: String,
_service: State<'_, SkillServiceState>,
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
let app_type = parse_app_type(&app)?;
let service = SkillService::new_for_app(app_type.clone()).map_err(|e| e.to_string())?;
// 先在不持有写锁的情况下收集仓库与技能信息
// 先获取技能信息
let repos = app_state.db.get_skill_repos().map_err(|e| e.to_string())?;
let skills = service
.list_skills(repos)
.0
.discover_available(repos)
.await
.map_err(|e| e.to_string())?;
let skill = skills
.iter()
.find(|s| s.directory.eq_ignore_ascii_case(&directory))
.into_iter()
.find(|s| {
let install_name = std::path::Path::new(&s.directory)
.file_name()
.map(|n| n.to_string_lossy().to_string())
.unwrap_or_else(|| s.directory.clone());
install_name.eq_ignore_ascii_case(&directory)
|| s.directory.eq_ignore_ascii_case(&directory)
})
.ok_or_else(|| {
format_skill_error(
"SKILL_NOT_FOUND",
@@ -116,103 +180,54 @@ pub async fn install_skill_for_app(
)
})?;
if !skill.installed {
let repo = SkillRepo {
owner: skill.repo_owner.clone().ok_or_else(|| {
format_skill_error(
"MISSING_REPO_INFO",
&[("directory", &directory), ("field", "owner")],
None,
)
})?,
name: skill.repo_name.clone().ok_or_else(|| {
format_skill_error(
"MISSING_REPO_INFO",
&[("directory", &directory), ("field", "name")],
None,
)
})?,
branch: skill
.repo_branch
.clone()
.unwrap_or_else(|| "main".to_string()),
enabled: true,
};
service
.install_skill(directory.clone(), repo)
.await
.map_err(|e| e.to_string())?;
}
let key = get_skill_key(&app_type, &directory);
app_state
.db
.update_skill_state(
&key,
&SkillState {
installed: true,
installed_at: Utc::now(),
},
)
service
.0
.install(&app_state.db, &skill, &app_type)
.await
.map_err(|e| e.to_string())?;
Ok(true)
}
/// 卸载技能(兼容旧 API
#[tauri::command]
pub fn uninstall_skill(
directory: String,
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
uninstall_skill_for_app("claude".to_string(), directory, service, app_state)
pub fn uninstall_skill(directory: String, app_state: State<'_, AppState>) -> Result<bool, String> {
uninstall_skill_for_app("claude".to_string(), directory, app_state)
}
/// 卸载指定应用的技能(兼容旧 API)
#[tauri::command]
pub fn uninstall_skill_for_app(
app: String,
directory: String,
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
let app_type = parse_app_type(&app)?;
let service = SkillService::new_for_app(app_type.clone()).map_err(|e| e.to_string())?;
let _ = parse_app_type(&app)?; // 验证参数
service
.uninstall_skill(directory.clone())
.map_err(|e| e.to_string())?;
// 通过 directory 找到对应的 skill id
let skills = SkillService::get_all_installed(&app_state.db).map_err(|e| e.to_string())?;
// Remove from database by setting installed = false
let key = get_skill_key(&app_type, &directory);
app_state
.db
.update_skill_state(
&key,
&SkillState {
installed: false,
installed_at: Utc::now(),
},
)
.map_err(|e| e.to_string())?;
let skill = skills
.into_iter()
.find(|s| s.directory.eq_ignore_ascii_case(&directory))
.ok_or_else(|| format!("未找到已安装的 Skill: {directory}"))?;
SkillService::uninstall(&app_state.db, &skill.id).map_err(|e| e.to_string())?;
Ok(true)
}
// ========== 仓库管理命令 ==========
/// 获取技能仓库列表
#[tauri::command]
pub fn get_skill_repos(
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<Vec<SkillRepo>, String> {
pub fn get_skill_repos(app_state: State<'_, AppState>) -> Result<Vec<SkillRepo>, String> {
app_state.db.get_skill_repos().map_err(|e| e.to_string())
}
/// 添加技能仓库
#[tauri::command]
pub fn add_skill_repo(
repo: SkillRepo,
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
pub fn add_skill_repo(repo: SkillRepo, app_state: State<'_, AppState>) -> Result<bool, String> {
app_state
.db
.save_skill_repo(&repo)
@@ -220,11 +235,11 @@ pub fn add_skill_repo(
Ok(true)
}
/// 删除技能仓库
#[tauri::command]
pub fn remove_skill_repo(
owner: String,
name: String,
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
app_state
+121 -37
View File
@@ -1,73 +1,156 @@
//! Skills 数据访问对象
//!
//! 提供 Skills 和 Skill Repos 的 CRUD 操作。
//!
//! v3.10.0+ 统一管理架构:
//! - Skills 使用统一的 id 主键,支持三应用启用标志
//! - 实际文件存储在 ~/.cc-switch/skills/,同步到各应用目录
use crate::app_config::{InstalledSkill, SkillApps};
use crate::database::{lock_conn, Database};
use crate::error::AppError;
use crate::services::skill::{SkillRepo, SkillState};
use crate::services::skill::SkillRepo;
use indexmap::IndexMap;
use rusqlite::params;
impl Database {
/// 获取所有 Skills 状态
pub fn get_skills(&self) -> Result<IndexMap<String, SkillState>, AppError> {
// ========== InstalledSkill CRUD ==========
/// 获取所有已安装的 Skills
pub fn get_all_installed_skills(&self) -> Result<IndexMap<String, InstalledSkill>, AppError> {
let conn = lock_conn!(self.conn);
let mut stmt = conn
.prepare("SELECT directory, app_type, installed, installed_at FROM skills ORDER BY directory ASC, app_type ASC")
.prepare(
"SELECT id, name, description, directory, repo_owner, repo_name, repo_branch,
readme_url, enabled_claude, enabled_codex, enabled_gemini, installed_at
FROM skills ORDER BY name ASC",
)
.map_err(|e| AppError::Database(e.to_string()))?;
let skill_iter = stmt
.query_map([], |row| {
let directory: String = row.get(0)?;
let app_type: String = row.get(1)?;
let installed: bool = row.get(2)?;
let installed_at_ts: i64 = row.get(3)?;
let installed_at =
chrono::DateTime::from_timestamp(installed_at_ts, 0).unwrap_or_default();
// 构建复合 key"app_type:directory"
let key = format!("{app_type}:{directory}");
Ok((
key,
SkillState {
installed,
installed_at,
Ok(InstalledSkill {
id: row.get(0)?,
name: row.get(1)?,
description: row.get(2)?,
directory: row.get(3)?,
repo_owner: row.get(4)?,
repo_name: row.get(5)?,
repo_branch: row.get(6)?,
readme_url: row.get(7)?,
apps: SkillApps {
claude: row.get(8)?,
codex: row.get(9)?,
gemini: row.get(10)?,
},
))
installed_at: row.get(11)?,
})
})
.map_err(|e| AppError::Database(e.to_string()))?;
let mut skills = IndexMap::new();
for skill_res in skill_iter {
let (key, skill) = skill_res.map_err(|e| AppError::Database(e.to_string()))?;
skills.insert(key, skill);
let skill = skill_res.map_err(|e| AppError::Database(e.to_string()))?;
skills.insert(skill.id.clone(), skill);
}
Ok(skills)
}
/// 更新 Skill 状态
/// key 格式为 "app_type:directory"
pub fn update_skill_state(&self, key: &str, state: &SkillState) -> Result<(), AppError> {
// 解析 key
let (app_type, directory) = if let Some(idx) = key.find(':') {
let (app, dir) = key.split_at(idx);
(app, &dir[1..]) // 跳过冒号
} else {
// 向后兼容:如果没有前缀,默认为 claude
("claude", key)
};
/// 获取单个已安装的 Skill
pub fn get_installed_skill(&self, id: &str) -> Result<Option<InstalledSkill>, AppError> {
let conn = lock_conn!(self.conn);
let mut stmt = conn
.prepare(
"SELECT id, name, description, directory, repo_owner, repo_name, repo_branch,
readme_url, enabled_claude, enabled_codex, enabled_gemini, installed_at
FROM skills WHERE id = ?1",
)
.map_err(|e| AppError::Database(e.to_string()))?;
let result = stmt.query_row([id], |row| {
Ok(InstalledSkill {
id: row.get(0)?,
name: row.get(1)?,
description: row.get(2)?,
directory: row.get(3)?,
repo_owner: row.get(4)?,
repo_name: row.get(5)?,
repo_branch: row.get(6)?,
readme_url: row.get(7)?,
apps: SkillApps {
claude: row.get(8)?,
codex: row.get(9)?,
gemini: row.get(10)?,
},
installed_at: row.get(11)?,
})
});
match result {
Ok(skill) => Ok(Some(skill)),
Err(rusqlite::Error::QueryReturnedNoRows) => Ok(None),
Err(e) => Err(AppError::Database(e.to_string())),
}
}
/// 保存 Skill(添加或更新)
pub fn save_skill(&self, skill: &InstalledSkill) -> Result<(), AppError> {
let conn = lock_conn!(self.conn);
conn.execute(
"INSERT OR REPLACE INTO skills (directory, app_type, installed, installed_at) VALUES (?1, ?2, ?3, ?4)",
params![directory, app_type, state.installed, state.installed_at.timestamp()],
"INSERT OR REPLACE INTO skills
(id, name, description, directory, repo_owner, repo_name, repo_branch,
readme_url, enabled_claude, enabled_codex, enabled_gemini, installed_at)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10, ?11, ?12)",
params![
skill.id,
skill.name,
skill.description,
skill.directory,
skill.repo_owner,
skill.repo_name,
skill.repo_branch,
skill.readme_url,
skill.apps.claude,
skill.apps.codex,
skill.apps.gemini,
skill.installed_at,
],
)
.map_err(|e| AppError::Database(e.to_string()))?;
Ok(())
}
/// 删除 Skill
pub fn delete_skill(&self, id: &str) -> Result<bool, AppError> {
let conn = lock_conn!(self.conn);
let affected = conn
.execute("DELETE FROM skills WHERE id = ?1", params![id])
.map_err(|e| AppError::Database(e.to_string()))?;
Ok(affected > 0)
}
/// 清空所有 Skills(用于迁移)
pub fn clear_skills(&self) -> Result<(), AppError> {
let conn = lock_conn!(self.conn);
conn.execute("DELETE FROM skills", [])
.map_err(|e| AppError::Database(e.to_string()))?;
Ok(())
}
/// 更新 Skill 的应用启用状态
pub fn update_skill_apps(&self, id: &str, apps: &SkillApps) -> Result<bool, AppError> {
let conn = lock_conn!(self.conn);
let affected = conn
.execute(
"UPDATE skills SET enabled_claude = ?1, enabled_codex = ?2, enabled_gemini = ?3 WHERE id = ?4",
params![apps.claude, apps.codex, apps.gemini, id],
)
.map_err(|e| AppError::Database(e.to_string()))?;
Ok(affected > 0)
}
// ========== SkillRepo CRUD(保持原有) ==========
/// 获取所有 Skill 仓库
pub fn get_skill_repos(&self) -> Result<Vec<SkillRepo>, AppError> {
let conn = lock_conn!(self.conn);
@@ -101,7 +184,8 @@ impl Database {
conn.execute(
"INSERT OR REPLACE INTO skill_repos (owner, name, branch, enabled) VALUES (?1, ?2, ?3, ?4)",
params![repo.owner, repo.name, repo.branch, repo.enabled],
).map_err(|e| AppError::Database(e.to_string()))?;
)
.map_err(|e| AppError::Database(e.to_string()))?;
Ok(())
}
+10 -7
View File
@@ -192,13 +192,16 @@ impl Database {
tx: &rusqlite::Transaction<'_>,
config: &MultiAppConfig,
) -> Result<(), AppError> {
for (key, state) in &config.skills.skills {
tx.execute(
"INSERT OR REPLACE INTO skills (key, installed, installed_at) VALUES (?1, ?2, ?3)",
params![key, state.installed, state.installed_at.timestamp()],
)
.map_err(|e| AppError::Database(format!("Migrate skill failed: {e}")))?;
}
// v3.10.0+Skills 的 SSOT 已迁移到文件系统(~/.cc-switch/skills/+ 数据库统一结构。
//
// 旧版 config.json 里的 `skills.skills` 仅记录“安装状态”,但不包含完整元数据,
// 且无法保证 SSOT 目录中一定存在对应的 skill 文件。
//
// 因此这里不再直接把旧的安装状态写入新 skills 表,避免产生“数据库显示已安装但文件缺失”的不一致。
// 迁移后可通过:
// - 前端「导入已有」(扫描各应用的 skills 目录并复制到 SSOT)
// - 或后续启动时的自动扫描逻辑
// 来重建已安装技能记录。
for repo in &config.skills.repos {
tx.execute(
+1 -1
View File
@@ -47,7 +47,7 @@ const DB_BACKUP_RETAIN: usize = 10;
/// 当前 Schema 版本号
/// 每次修改表结构时递增,并在 schema.rs 中添加相应的迁移逻辑
pub(crate) const SCHEMA_VERSION: i32 = 2;
pub(crate) const SCHEMA_VERSION: i32 = 3;
/// 安全地序列化 JSON,避免 unwrap panic
pub(crate) fn to_json_string<T: Serialize>(value: &T) -> Result<String, AppError> {
+92 -3
View File
@@ -71,11 +71,21 @@ impl Database {
PRIMARY KEY (id, app_type)
)", []).map_err(|e| AppError::Database(e.to_string()))?;
// 5. Skills 表
// 5. Skills 表v3.10.0+ 统一结构)
conn.execute(
"CREATE TABLE IF NOT EXISTS skills (
directory TEXT NOT NULL, app_type TEXT NOT NULL, installed BOOLEAN NOT NULL DEFAULT 0,
installed_at INTEGER NOT NULL DEFAULT 0, PRIMARY KEY (directory, app_type)
id TEXT PRIMARY KEY,
name TEXT NOT NULL,
description TEXT,
directory TEXT NOT NULL,
repo_owner TEXT,
repo_name TEXT,
repo_branch TEXT DEFAULT 'main',
readme_url TEXT,
enabled_claude BOOLEAN NOT NULL DEFAULT 0,
enabled_codex BOOLEAN NOT NULL DEFAULT 0,
enabled_gemini BOOLEAN NOT NULL DEFAULT 0,
installed_at INTEGER NOT NULL DEFAULT 0
)",
[],
)
@@ -331,6 +341,11 @@ impl Database {
Self::migrate_v1_to_v2(conn)?;
Self::set_user_version(conn, 2)?;
}
2 => {
log::info!("迁移数据库从 v2 到 v3(Skills 统一管理架构)");
Self::migrate_v2_to_v3(conn)?;
Self::set_user_version(conn, 3)?;
}
_ => {
return Err(AppError::Database(format!(
"未知的数据库版本 {version},无法迁移到 {SCHEMA_VERSION}"
@@ -689,6 +704,17 @@ impl Database {
/// 迁移 skills 表:从单 key 主键改为 (directory, app_type) 复合主键
fn migrate_skills_table(conn: &Connection) -> Result<(), AppError> {
// v3 结构(统一管理架构)已经是更高版本的 skills 表:
// - 主键为 id
// - 包含 enabled_claude / enabled_codex / enabled_gemini 等列
// 在这种情况下,不应再执行 v1 -> v2 的迁移逻辑,否则会因列不匹配而失败。
if Self::has_column(conn, "skills", "enabled_claude")?
|| Self::has_column(conn, "skills", "id")?
{
log::info!("skills 表已经是 v3 结构,跳过 v1 -> v2 迁移");
return Ok(());
}
// 检查是否已经是新表结构
if Self::has_column(conn, "skills", "app_type")? {
log::info!("skills 表已经包含 app_type 字段,跳过迁移");
@@ -760,6 +786,69 @@ impl Database {
Ok(())
}
/// v2 -> v3 迁移:Skills 统一管理架构
///
/// 将 skills 表从 (directory, app_type) 复合主键结构迁移到统一的 id 主键结构,
/// 支持三应用启用标志(enabled_claude, enabled_codex, enabled_gemini)。
///
/// 迁移策略:
/// 1. 旧数据库只存储安装记录,真正的 skill 文件在文件系统
/// 2. 直接重建新表结构,后续由 SkillService 在首次启动时扫描文件系统重建数据
fn migrate_v2_to_v3(conn: &Connection) -> Result<(), AppError> {
// 检查是否已经是新结构(通过检查是否有 enabled_claude 列)
if Self::has_column(conn, "skills", "enabled_claude")? {
log::info!("skills 表已经是 v3 结构,跳过迁移");
return Ok(());
}
log::info!("开始迁移 skills 表到 v3 结构(统一管理架构)...");
// 1. 备份旧数据(用于日志)
let old_count: i64 = conn
.query_row("SELECT COUNT(*) FROM skills", [], |row| row.get(0))
.unwrap_or(0);
log::info!("旧 skills 表有 {old_count} 条记录");
// 标记:需要在启动后从文件系统扫描并重建 Skills 数据
// 说明:v3 结构将 Skills 的 SSOT 迁移到 ~/.cc-switch/skills/
// 旧表只存“安装记录”,无法直接无损迁移到新结构,因此改为启动后扫描 app 目录导入。
let _ = conn.execute(
"INSERT OR REPLACE INTO settings (key, value) VALUES ('skills_ssot_migration_pending', 'true')",
[],
);
// 2. 删除旧表
conn.execute("DROP TABLE IF EXISTS skills", [])
.map_err(|e| AppError::Database(format!("删除旧 skills 表失败: {e}")))?;
// 3. 创建新表
conn.execute(
"CREATE TABLE skills (
id TEXT PRIMARY KEY,
name TEXT NOT NULL,
description TEXT,
directory TEXT NOT NULL,
repo_owner TEXT,
repo_name TEXT,
repo_branch TEXT DEFAULT 'main',
readme_url TEXT,
enabled_claude BOOLEAN NOT NULL DEFAULT 0,
enabled_codex BOOLEAN NOT NULL DEFAULT 0,
enabled_gemini BOOLEAN NOT NULL DEFAULT 0,
installed_at INTEGER NOT NULL DEFAULT 0
)",
[],
)
.map_err(|e| AppError::Database(format!("创建新 skills 表失败: {e}")))?;
log::info!(
"skills 表已迁移到 v3 结构。\n\
注意:旧的安装记录已清除,首次启动时将自动扫描文件系统重建数据。"
);
Ok(())
}
/// 插入默认模型定价数据
/// 格式: (model_id, display_name, input, output, cache_read, cache_creation)
/// 注意: model_id 使用短横线格式(如 claude-haiku-4-5),与 API 返回的模型名称标准化后一致
+41
View File
@@ -52,6 +52,47 @@ pub fn take_migration_success() -> bool {
}
}
// ============================================================
// Skills SSOT 迁移结果状态
// ============================================================
#[derive(Debug, Clone, Serialize)]
pub struct SkillsMigrationPayload {
pub count: usize,
#[serde(skip_serializing_if = "Option::is_none")]
pub error: Option<String>,
}
static SKILLS_MIGRATION_RESULT: OnceLock<RwLock<Option<SkillsMigrationPayload>>> = OnceLock::new();
fn skills_migration_cell() -> &'static RwLock<Option<SkillsMigrationPayload>> {
SKILLS_MIGRATION_RESULT.get_or_init(|| RwLock::new(None))
}
pub fn set_skills_migration_result(count: usize) {
if let Ok(mut guard) = skills_migration_cell().write() {
*guard = Some(SkillsMigrationPayload { count, error: None });
}
}
pub fn set_skills_migration_error(error: String) {
if let Ok(mut guard) = skills_migration_cell().write() {
*guard = Some(SkillsMigrationPayload {
count: 0,
error: Some(error),
});
}
}
/// 获取并消费 Skills 迁移结果(只返回一次 Some,之后返回 None)
pub fn take_skills_migration_result() -> Option<SkillsMigrationPayload> {
if let Ok(mut guard) = skills_migration_cell().write() {
guard.take()
} else {
None
}
}
#[cfg(test)]
mod tests {
use super::*;
+53 -9
View File
@@ -324,6 +324,47 @@ pub fn run() {
Err(e) => log::warn!("✗ Failed to initialize default skill repos: {e}"),
}
// 1.1. Skills 统一管理迁移:当数据库迁移到 v3 结构后,自动从各应用目录导入到 SSOT
// 触发条件由 schema 迁移设置 settings.skills_ssot_migration_pending = true 控制。
match app_state.db.get_setting("skills_ssot_migration_pending") {
Ok(Some(flag)) if flag == "true" || flag == "1" => {
// 安全保护:如果用户已经有 v3 结构的 Skills 数据,就不要自动清空重建。
let has_existing = app_state
.db
.get_all_installed_skills()
.map(|skills| !skills.is_empty())
.unwrap_or(false);
if has_existing {
log::info!(
"Detected skills_ssot_migration_pending but skills table not empty; skipping auto import."
);
let _ = app_state
.db
.set_setting("skills_ssot_migration_pending", "false");
} else {
match crate::services::skill::migrate_skills_to_ssot(&app_state.db) {
Ok(count) => {
log::info!("✓ Auto imported {count} skill(s) into SSOT");
if count > 0 {
crate::init_status::set_skills_migration_result(count);
}
let _ = app_state
.db
.set_setting("skills_ssot_migration_pending", "false");
}
Err(e) => {
log::warn!("✗ Failed to auto import legacy skills to SSOT: {e}");
crate::init_status::set_skills_migration_error(e.to_string());
// 保留 pending 标志,方便下次启动重试
}
}
}
}
Ok(_) => {} // 未开启迁移标志,静默跳过
Err(e) => log::warn!("✗ Failed to read skills migration flag: {e}"),
}
// 2. 导入供应商配置(已有内置检查:该应用已有供应商则跳过)
for app in [
crate::app_config::AppType::Claude,
@@ -507,14 +548,8 @@ pub fn run() {
app.manage(app_state);
// 初始化 SkillService
match SkillService::new() {
Ok(skill_service) => {
app.manage(commands::skill::SkillServiceState(Arc::new(skill_service)));
}
Err(e) => {
log::warn!("初始化 SkillService 失败: {e}");
}
}
let skill_service = SkillService::new();
app.manage(commands::skill::SkillServiceState(Arc::new(skill_service)));
// 异常退出恢复 + 代理状态自动恢复
let app_handle = app.handle().clone();
@@ -564,6 +599,7 @@ pub fn run() {
commands::open_external,
commands::get_init_error,
commands::get_migration_result,
commands::get_skills_migration_result,
commands::get_app_config_path,
commands::open_app_config_folder,
commands::get_claude_common_config_snippet,
@@ -635,7 +671,15 @@ pub fn run() {
commands::check_env_conflicts,
commands::delete_env_vars,
commands::restore_env_backup,
// Skill management
// Skill management (v3.10.0+ unified)
commands::get_installed_skills,
commands::install_skill_unified,
commands::uninstall_skill_unified,
commands::toggle_skill_app,
commands::scan_unmanaged_skills,
commands::import_skills_from_apps,
commands::discover_available_skills,
// Skill management (legacy API compatibility)
commands::get_skills,
commands::get_skills_for_app,
commands::install_skill,
+2 -1
View File
@@ -15,7 +15,8 @@ pub use mcp::McpService;
pub use prompt::PromptService;
pub use provider::{ProviderService, ProviderSortUpdate};
pub use proxy::ProxyService;
pub use skill::{Skill, SkillRepo, SkillService};
#[allow(unused_imports)]
pub use skill::{DiscoverableSkill, Skill, SkillRepo, SkillService};
pub use speedtest::{EndpointLatency, SpeedtestService};
#[allow(unused_imports)]
pub use usage_stats::{
File diff suppressed because it is too large Load Diff