Files
CC-Switch/src-tauri/src/commands/skill.rs
T
YoVinchen 663acf49e8 feat(skill): add multi-app skill support for Claude/Codex/Gemini
- Add app-specific skill management with AppType prefix in skill keys
- Implement per-app skill tracking in database schema
- Add get_skills_for_app command to retrieve skills by application
- Update SkillsPage to support app-specific skill loading with initialApp prop
- Parse app parameter and validate against supported app types
- Maintain backward compatibility with default claude app
2025-12-07 14:08:03 +08:00

236 lines
6.6 KiB
Rust

use crate::app_config::AppType;
use crate::error::format_skill_error;
use crate::services::skill::SkillState;
use crate::services::{Skill, SkillRepo, SkillService};
use crate::store::AppState;
use chrono::Utc;
use std::sync::Arc;
use tauri::State;
pub struct SkillServiceState(pub Arc<SkillService>);
/// 解析 app 参数为 AppType
fn parse_app_type(app: &str) -> Result<AppType, String> {
match app.to_lowercase().as_str() {
"claude" => Ok(AppType::Claude),
"codex" => Ok(AppType::Codex),
"gemini" => Ok(AppType::Gemini),
_ => Err(format!("不支持的 app 类型: {app}")),
}
}
/// 根据 app_type 生成带前缀的 skill key
fn get_skill_key(app_type: &AppType, directory: &str) -> String {
let prefix = match app_type {
AppType::Claude => "claude",
AppType::Codex => "codex",
AppType::Gemini => "gemini",
};
format!("{prefix}:{directory}")
}
#[tauri::command]
pub async fn get_skills(
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<Vec<Skill>, String> {
get_skills_for_app("claude".to_string(), service, app_state).await
}
#[tauri::command]
pub async fn get_skills_for_app(
app: String,
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<Vec<Skill>, String> {
let app_type = parse_app_type(&app)?;
let service = SkillService::new_for_app(app_type.clone()).map_err(|e| e.to_string())?;
let repos = app_state.db.get_skill_repos().map_err(|e| e.to_string())?;
let skills = service
.list_skills(repos)
.await
.map_err(|e| e.to_string())?;
// 自动同步本地已安装的 skills 到数据库
// 这样用户在首次运行时,已有的 skills 会被自动记录
let existing_states = app_state.db.get_skills().unwrap_or_default();
for skill in &skills {
if skill.installed {
let key = get_skill_key(&app_type, &skill.directory);
if !existing_states.contains_key(&key) {
// 本地有该 skill,但数据库中没有记录,自动添加
if let Err(e) = app_state.db.update_skill_state(
&key,
&SkillState {
installed: true,
installed_at: Utc::now(),
},
) {
log::warn!("同步本地 skill {key} 状态到数据库失败: {e}");
}
}
}
}
Ok(skills)
}
#[tauri::command]
pub async fn install_skill(
directory: String,
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
install_skill_for_app("claude".to_string(), directory, service, app_state).await
}
#[tauri::command]
pub async fn install_skill_for_app(
app: String,
directory: String,
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
let app_type = parse_app_type(&app)?;
let service = SkillService::new_for_app(app_type.clone()).map_err(|e| e.to_string())?;
// 先在不持有写锁的情况下收集仓库与技能信息
let repos = app_state.db.get_skill_repos().map_err(|e| e.to_string())?;
let skills = service
.list_skills(repos)
.await
.map_err(|e| e.to_string())?;
let skill = skills
.iter()
.find(|s| s.directory.eq_ignore_ascii_case(&directory))
.ok_or_else(|| {
format_skill_error(
"SKILL_NOT_FOUND",
&[("directory", &directory)],
Some("checkRepoUrl"),
)
})?;
if !skill.installed {
let repo = SkillRepo {
owner: skill.repo_owner.clone().ok_or_else(|| {
format_skill_error(
"MISSING_REPO_INFO",
&[("directory", &directory), ("field", "owner")],
None,
)
})?,
name: skill.repo_name.clone().ok_or_else(|| {
format_skill_error(
"MISSING_REPO_INFO",
&[("directory", &directory), ("field", "name")],
None,
)
})?,
branch: skill
.repo_branch
.clone()
.unwrap_or_else(|| "main".to_string()),
enabled: true,
};
service
.install_skill(directory.clone(), repo)
.await
.map_err(|e| e.to_string())?;
}
let key = get_skill_key(&app_type, &directory);
app_state
.db
.update_skill_state(
&key,
&SkillState {
installed: true,
installed_at: Utc::now(),
},
)
.map_err(|e| e.to_string())?;
Ok(true)
}
#[tauri::command]
pub fn uninstall_skill(
directory: String,
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
uninstall_skill_for_app("claude".to_string(), directory, service, app_state)
}
#[tauri::command]
pub fn uninstall_skill_for_app(
app: String,
directory: String,
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
let app_type = parse_app_type(&app)?;
let service = SkillService::new_for_app(app_type.clone()).map_err(|e| e.to_string())?;
service
.uninstall_skill(directory.clone())
.map_err(|e| e.to_string())?;
// Remove from database by setting installed = false
let key = get_skill_key(&app_type, &directory);
app_state
.db
.update_skill_state(
&key,
&SkillState {
installed: false,
installed_at: Utc::now(),
},
)
.map_err(|e| e.to_string())?;
Ok(true)
}
#[tauri::command]
pub fn get_skill_repos(
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<Vec<SkillRepo>, String> {
app_state.db.get_skill_repos().map_err(|e| e.to_string())
}
#[tauri::command]
pub fn add_skill_repo(
repo: SkillRepo,
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
app_state
.db
.save_skill_repo(&repo)
.map_err(|e| e.to_string())?;
Ok(true)
}
#[tauri::command]
pub fn remove_skill_repo(
owner: String,
name: String,
_service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<bool, String> {
app_state
.db
.delete_skill_repo(&owner, &name)
.map_err(|e| e.to_string())?;
Ok(true)
}