Files
CC-Switch/src-tauri/src/database/dao/skills.rs
T
YoVinchen 0f959112b1 refactor(skill): remove skillsPath configuration (#310)
Remove the skillsPath field from SkillRepo and Skill structs since
recursive scanning now automatically discovers skills in all directories.
Simplify the UI by removing the path input field.
2025-11-28 16:26:28 +08:00

126 lines
4.2 KiB
Rust

//! Skills 数据访问对象
//!
//! 提供 Skills 和 Skill Repos 的 CRUD 操作。
use crate::database::{lock_conn, Database};
use crate::error::AppError;
use crate::services::skill::{SkillRepo, SkillState};
use indexmap::IndexMap;
use rusqlite::params;
impl Database {
/// 获取所有 Skills 状态
pub fn get_skills(&self) -> Result<IndexMap<String, SkillState>, AppError> {
let conn = lock_conn!(self.conn);
let mut stmt = conn
.prepare("SELECT key, installed, installed_at FROM skills ORDER BY key ASC")
.map_err(|e| AppError::Database(e.to_string()))?;
let skill_iter = stmt
.query_map([], |row| {
let key: String = row.get(0)?;
let installed: bool = row.get(1)?;
let installed_at_ts: i64 = row.get(2)?;
let installed_at =
chrono::DateTime::from_timestamp(installed_at_ts, 0).unwrap_or_default();
Ok((
key,
SkillState {
installed,
installed_at,
},
))
})
.map_err(|e| AppError::Database(e.to_string()))?;
let mut skills = IndexMap::new();
for skill_res in skill_iter {
let (key, skill) = skill_res.map_err(|e| AppError::Database(e.to_string()))?;
skills.insert(key, skill);
}
Ok(skills)
}
/// 更新 Skill 状态
pub fn update_skill_state(&self, key: &str, state: &SkillState) -> Result<(), AppError> {
let conn = lock_conn!(self.conn);
conn.execute(
"INSERT OR REPLACE INTO skills (key, installed, installed_at) VALUES (?1, ?2, ?3)",
params![key, state.installed, state.installed_at.timestamp()],
)
.map_err(|e| AppError::Database(e.to_string()))?;
Ok(())
}
/// 获取所有 Skill 仓库
pub fn get_skill_repos(&self) -> Result<Vec<SkillRepo>, AppError> {
let conn = lock_conn!(self.conn);
let mut stmt = conn
.prepare(
"SELECT owner, name, branch, enabled FROM skill_repos ORDER BY owner ASC, name ASC",
)
.map_err(|e| AppError::Database(e.to_string()))?;
let repo_iter = stmt
.query_map([], |row| {
Ok(SkillRepo {
owner: row.get(0)?,
name: row.get(1)?,
branch: row.get(2)?,
enabled: row.get(3)?,
})
})
.map_err(|e| AppError::Database(e.to_string()))?;
let mut repos = Vec::new();
for repo_res in repo_iter {
repos.push(repo_res.map_err(|e| AppError::Database(e.to_string()))?);
}
Ok(repos)
}
/// 保存 Skill 仓库
pub fn save_skill_repo(&self, repo: &SkillRepo) -> Result<(), AppError> {
let conn = lock_conn!(self.conn);
conn.execute(
"INSERT OR REPLACE INTO skill_repos (owner, name, branch, enabled) VALUES (?1, ?2, ?3, ?4)",
params![repo.owner, repo.name, repo.branch, repo.enabled],
).map_err(|e| AppError::Database(e.to_string()))?;
Ok(())
}
/// 删除 Skill 仓库
pub fn delete_skill_repo(&self, owner: &str, name: &str) -> Result<(), AppError> {
let conn = lock_conn!(self.conn);
conn.execute(
"DELETE FROM skill_repos WHERE owner = ?1 AND name = ?2",
params![owner, name],
)
.map_err(|e| AppError::Database(e.to_string()))?;
Ok(())
}
/// 初始化默认的 Skill 仓库(首次启动时调用)
pub fn init_default_skill_repos(&self) -> Result<usize, AppError> {
// 检查是否已有仓库
let existing = self.get_skill_repos()?;
if !existing.is_empty() {
return Ok(0);
}
// 获取默认仓库列表
let default_store = crate::services::skill::SkillStore::default();
let mut count = 0;
for repo in &default_store.repos {
self.save_skill_repo(repo)?;
count += 1;
}
log::info!("初始化默认 Skill 仓库完成,共 {count} 个");
Ok(count)
}
}