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https://github.com/basketikun/infinite-canvas.git
synced 2026-08-05 17:04:27 +08:00
feat: enhance Codex agent connection handling with automatic thread recovery and improved error logging
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@@ -18,13 +18,14 @@ export class CanvasSession {
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openEvents(url: URL, res: ServerResponse) {
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const clientId = url.searchParams.get("clientId") || crypto.randomUUID();
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const statusOnly = url.searchParams.get("role") === "status";
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res.writeHead(200, { "Content-Type": "text/event-stream", "Cache-Control": "no-cache", Connection: "keep-alive" });
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this.clients.set(clientId, res);
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if (!statusOnly) this.clients.set(clientId, res);
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sendEvent(res, "hello", { ok: true, clientId });
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const timer = setInterval(() => sendEvent(res, "ping", { time: Date.now() }), 15000);
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res.on("close", () => {
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clearInterval(timer);
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this.clients.delete(clientId);
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if (!statusOnly) this.clients.delete(clientId);
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if (this.canvasState?.clientId === clientId) this.canvasState = null;
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});
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}
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