feat(panorama): enhance 3D panorama node with AI generation support and unified interaction toggle

This commit is contained in:
HouYunFei
2026-07-16 13:21:25 +08:00
parent 2d2c7e3d5e
commit 3f179a607a
12 changed files with 547 additions and 120 deletions
@@ -25,13 +25,14 @@ type CanvasNodePromptPanelProps = {
onStop: (nodeId: string) => void;
mentionReferences?: CanvasResourceReference[];
onImageSettingsOpenChange?: (open: boolean) => void;
modeOverride?: CanvasNodeGenerationMode; // 插件节点用 useBuiltinPanel.mode 指定生成类型
};
export function CanvasNodePromptPanel({ node, isRunning, onPromptChange, onConfigChange, onGenerate, onStop, mentionReferences = [], onImageSettingsOpenChange }: CanvasNodePromptPanelProps) {
export function CanvasNodePromptPanel({ node, isRunning, onPromptChange, onConfigChange, onGenerate, onStop, mentionReferences = [], onImageSettingsOpenChange, modeOverride }: CanvasNodePromptPanelProps) {
const globalConfig = useEffectiveConfig();
const openConfigDialog = useConfigStore((state) => state.openConfigDialog);
const theme = canvasThemes[useThemeStore((state) => state.theme)];
const mode = defaultMode(node.type);
const mode = modeOverride ?? defaultMode(node.type);
const config = buildNodeConfig(globalConfig, node, mode);
const hasTextContent = node.type === CanvasNodeType.Text && Boolean(node.metadata?.content?.trim());
const hasImageContent = node.type === CanvasNodeType.Image && Boolean(node.metadata?.content);