feat: add seedance media params and model visibility

This commit is contained in:
stupid-h4er
2026-05-27 13:02:36 +08:00
parent 871bedc072
commit 4bffb55695
25 changed files with 873 additions and 140 deletions
@@ -2,7 +2,7 @@
import { useEffect, useMemo, useState, type ReactNode } from "react";
import { Modal, Segmented, Tooltip } from "antd";
import { Camera, Download, FolderPlus, Image as ImageIcon, Info, Lock, LockOpen, Maximize2, MessageSquare, Minus, Pencil, Plus, RefreshCw, Scissors, Settings2, Trash2, Upload, Video } from "lucide-react";
import { Camera, Download, FolderPlus, Image as ImageIcon, Info, Lock, LockOpen, Maximize2, MessageSquare, Minus, Music2, Pencil, Plus, RefreshCw, Scissors, Settings2, Trash2, Upload, Video } from "lucide-react";
import { canvasThemes } from "@/lib/canvas-theme";
import { formatBytes, getDataUrlByteSize } from "@/lib/image-utils";
@@ -58,13 +58,15 @@ export function CanvasNodeHoverToolbar({
const top = viewport.y + node.position.y * viewport.k - 14;
const isImage = node.type === CanvasNodeType.Image;
const isVideo = node.type === CanvasNodeType.Video;
const isAudio = node.type === CanvasNodeType.Audio;
const hasImage = isImage && Boolean(node.metadata?.content);
const hasVideo = isVideo && Boolean(node.metadata?.content);
const hasAudio = isAudio && Boolean(node.metadata?.content);
const isText = node.type === CanvasNodeType.Text;
const isConfig = node.type === CanvasNodeType.Config;
const canOpenDialog = isText || hasImage || isVideo;
const canRetry = node.metadata?.status === "error";
const hasSpecificTools = canRetry || isText || isImage || isVideo || isConfig;
const hasSpecificTools = canRetry || isText || isImage || isVideo || isAudio || isConfig;
return (
<div
@@ -80,7 +82,7 @@ export function CanvasNodeHoverToolbar({
{hasSpecificTools ? <ToolbarDivider /> : null}
{canRetry ? <ToolbarAction title="重新生成" label="重试" icon={<RefreshCw className="size-4" />} onClick={() => onRetry(node)} /> : null}
{hasImage || hasVideo || isText ? <ToolbarAction title="加入我的素材" label="存素材" icon={<FolderPlus className="size-4" />} onClick={() => onSaveAsset(node)} /> : null}
{hasImage || hasVideo ? <IconAction title={hasVideo ? "下载视频" : "下载图片"} icon={<Download className="size-5" />} onClick={() => onDownload(node)} /> : null}
{hasImage || hasVideo || hasAudio ? <IconAction title={hasAudio ? "下载音频" : hasVideo ? "下载视频" : "下载图片"} icon={<Download className="size-5" />} onClick={() => onDownload(node)} /> : null}
{canOpenDialog ? <ToolbarAction title="编辑" label="编辑" icon={<MessageSquare className="size-4" />} onClick={() => onToggleDialog(node)} /> : null}
{isText ? <ToolbarAction title="编辑文本" label="编辑文字" icon={<Pencil className="size-4" />} onClick={() => onEditText(node)} /> : null}
{isText ? <ToolbarAction title="用文本生图" label="生图" icon={<ImageIcon className="size-4" />} onClick={() => onGenerateImage(node)} /> : null}
@@ -89,6 +91,7 @@ export function CanvasNodeHoverToolbar({
{isText ? <ToolbarAction title="增大字号" label="放大" icon={<Plus className="size-4" />} onClick={() => onIncreaseFont(node)} /> : null}
{isImage ? <ToolbarAction title={hasImage ? "替换图片" : "上传图片"} label={hasImage ? "替换图片" : "上传图片"} icon={<Upload className="size-4" />} onClick={() => onUpload(node)} /> : null}
{isVideo ? <ToolbarAction title={hasVideo ? "替换视频" : "上传视频"} label={hasVideo ? "替换视频" : "上传视频"} icon={<Video className="size-4" />} onClick={() => onUpload(node)} /> : null}
{isAudio ? <ToolbarAction title={hasAudio ? "替换音频" : "上传音频"} label={hasAudio ? "替换音频" : "上传音频"} icon={<Music2 className="size-4" />} onClick={() => onUpload(node)} /> : null}
{hasImage ? (
<ToolbarAction
title={node.metadata?.freeResize ? "切换为等比缩放" : "切换为自由比例"}
@@ -151,7 +154,7 @@ export function CanvasNodeInfoModal({ node, open, onClose }: { node: CanvasNodeD
{view === "info" ? (
<div className="thin-scrollbar h-full space-y-3 overflow-auto pr-1">
<InfoRow label="ID" value={node.id} />
<InfoRow label="类型" value={node.type === CanvasNodeType.Text ? "文本" : node.type === CanvasNodeType.Image ? "图片" : node.type === CanvasNodeType.Video ? "视频" : "生成配置"} />
<InfoRow label="类型" value={node.type === CanvasNodeType.Text ? "文本" : node.type === CanvasNodeType.Image ? "图片" : node.type === CanvasNodeType.Video ? "视频" : node.type === CanvasNodeType.Audio ? "音频" : "生成配置"} />
<InfoRow label="尺寸" value={`${Math.round(node.width)} x ${Math.round(node.height)}`} />
<InfoRow label="位置" value={`${Math.round(node.position.x)}, ${Math.round(node.position.y)}`} />
<InfoRow label="状态" value={node.metadata?.status || "idle"} />