Files
infinite-canvas/web/src/lib/canvas/canvas-node-factory.ts
T
HouYunFei cf1ea2646f refactor(canvas-project): extract pure helpers into @/lib/canvas modules
Move the ~30 module-scope pure functions out of the 3.5k-line project.tsx into
three focused lib modules, with identical names and signatures. No behavior
change; project.tsx imports them back.

- canvas-node-factory.ts: createCanvasNode, *Metadata builders, referenceUrl,
  applyNodeConfigPatch.
- canvas-node-geometry.ts: nodeBounds, group drop/snap, connection anchors,
  normalizeConnection, hidden-batch checks.
- canvas-generation-helpers.ts: generation config/inputs, reference hydration,
  retry-source lookup, angle prompt builders, misc pure helpers.

project.tsx drops from 3536 to ~3230 lines. Also removes imports that were only
used by the moved helpers.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 13:46:07 +08:00

72 lines
3.5 KiB
TypeScript

import { getNodeSpec, NODE_DEFAULT_SIZE } from "@/constant/canvas";
import { nodeSizeFromRatio } from "@/lib/canvas/canvas-node-size";
import type { AiConfig } from "@/stores/use-config-store";
import type { UploadedImage } from "@/services/image-storage";
import type { UploadedFile } from "@/services/file-storage";
import type { ReferenceImage } from "@/types/image";
import { CanvasNodeType, type CanvasImageGenerationType, type CanvasNodeData, type CanvasNodeMetadata, type CanvasNodeTypeId, type Position } from "@/types/canvas";
export function createCanvasNode(type: CanvasNodeTypeId, position: Position, metadata?: CanvasNodeMetadata): CanvasNodeData {
const spec = getNodeSpec(type);
const id = `${type}-${Date.now()}-${Math.random().toString(36).slice(2, 7)}`;
return {
id,
type,
title: spec.title,
position: {
x: position.x - spec.width / 2,
y: position.y - spec.height / 2,
},
width: spec.width,
height: spec.height,
metadata: { ...spec.metadata, ...metadata },
};
}
export function imageMetadata(image: UploadedImage): CanvasNodeMetadata {
return { content: image.url, storageKey: image.storageKey, status: "success", naturalWidth: image.width, naturalHeight: image.height, bytes: image.bytes, mimeType: image.mimeType };
}
export function videoMetadata(video: UploadedFile): CanvasNodeMetadata {
return { content: video.url, storageKey: video.storageKey, status: "success", naturalWidth: video.width, naturalHeight: video.height, bytes: video.bytes, mimeType: video.mimeType || "video/mp4", durationMs: video.durationMs };
}
export function audioMetadata(audio: UploadedFile): CanvasNodeMetadata {
return { content: audio.url, storageKey: audio.storageKey, status: "success", bytes: audio.bytes, mimeType: audio.mimeType || "audio/mpeg", durationMs: audio.durationMs };
}
export function referenceUrl(image: ReferenceImage) {
return image.storageKey || image.url || (!image.dataUrl.startsWith("data:") ? image.dataUrl : undefined);
}
export function buildImageGenerationMetadata(type: CanvasImageGenerationType, config: AiConfig, count: number, references: ReferenceImage[]): CanvasNodeMetadata {
return {
generationType: type,
model: config.model,
size: config.size,
quality: config.quality,
...(config.background ? { background: config.background } : {}),
count,
references: references.map(referenceUrl).filter((url): url is string => Boolean(url)),
};
}
export function buildAudioGenerationMetadata(config: AiConfig): CanvasNodeMetadata {
return {
model: config.model,
audioVoice: config.audioVoice,
audioFormat: config.audioFormat,
audioSpeed: config.audioSpeed,
audioInstructions: config.audioInstructions,
};
}
export function applyNodeConfigPatch(node: CanvasNodeData, patch: Partial<CanvasNodeData["metadata"]>) {
const safePatch = patch || {};
const next = { ...node, metadata: { ...node.metadata, ...safePatch } };
const spec = node.type === CanvasNodeType.Video ? NODE_DEFAULT_SIZE[CanvasNodeType.Video] : NODE_DEFAULT_SIZE[CanvasNodeType.Image];
const size = typeof safePatch.size === "string" && !node.metadata?.content ? nodeSizeFromRatio(safePatch.size, spec.width, spec.height) : null;
return size && (node.type === CanvasNodeType.Image || node.type === CanvasNodeType.Video) ? { ...next, ...size, position: { x: node.position.x + node.width / 2 - size.width / 2, y: node.position.y + node.height / 2 - size.height / 2 } } : next;
}