Update README.md

This commit is contained in:
Emil Kowalski
2026-06-22 00:12:21 +02:00
committed by GitHub
parent 43d8284140
commit 04d57abc50
+3 -2
View File
@@ -30,9 +30,9 @@ Agents dont have great taste
I have seen plenty of times that agents dont pick the right ingredients for an animation. An `ease-in` easing for an enter animation when its supposed to be `ease-out` ([heres why](https://emilkowal.ski/ui/7-practical-animation-tips#4.-choose-the-right-easing)). Or they choose a solid border instead of a semi-transparent shadow.
All these little things compound and make your interface either amazing, or just plain bad. Somewhere between year three and year ten in your design journey, something changes. You stop making a certain category of mistake. Not because you looked it up. Because you can feel it before it happens. Thats *intuition*.
All these little things compound and make your interface either amazing, or just... not that great.
These skills aim to give you that intuition. As explained in [Agents with Taste](https://emilkowal.ski/ui/agents-with-taste), these skills list all the little mistakes agents can potentially make and explain how to fix them.
As explained in [Agents with Taste](https://emilkowal.ski/ui/agents-with-taste), these skills list all the little mistakes agents can potentially make and explain how to fix them.
This is your shortcut to great interfaces. A shortcut to stand out in a sea of slop.
@@ -41,3 +41,4 @@ This is your shortcut to great interfaces. A shortcut to stand out in a sea of s
- **[emil-design-eng](./skills/emil-design-eng/SKILL.md)** — The main skill that consinsts of mostly animation, but also some design advice.
- **[review-animations](./skills/review-animations/SKILL.md)** — Review your animations in a strict way, based on my rules.
- More coming very soon.