Update README.md

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Emil Kowalski
2026-07-23 10:00:17 +02:00
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@@ -30,9 +30,9 @@ npx skills@latest add emilkowalski/skills
Agents dont have great taste
I have seen plenty of times that agents dont pick the right ingredients for an animation. An `ease-in` easing for an enter animation when its supposed to be `ease-out` ([heres why](https://emilkowal.ski/ui/7-practical-animation-tips#4.-choose-the-right-easing)). Or they choose a solid border instead of a semi-transparent shadow.
I have seen plenty of times that agents dont pick the right ingredients for an animation. An `ease-in` easing for an enter animation when its supposed to be `ease-out` ([heres why](https://emilkowal.ski/ui/7-practical-animation-tips#4.-choose-the-right-easing)). Or they choose a solid border instead of a semi-transparent shadow for your UIs.
All these little things compound and make your interface either amazing, or just... not that great.
All these small things compound and make your interface either amazing, or just... not that great.
As explained in [Agents with Taste](https://emilkowal.ski/ui/agents-with-taste), these skills list all the little mistakes agents can potentially make and explain how to fix them.
@@ -45,18 +45,5 @@ This is your shortcut to great interfaces. A shortcut to stand out in a sea of s
- **[improve-animations](./skills/improve-animations/SKILL.md)** — Audit all the animations in your codebase and get prioritized, self-contained plans that any agent can execute.
- **[find-animation-opportunities](./skills/find-animation-opportunities/SKILL.md)** — Search your UI for places that would genuinely benefit from motion, while also telling you what not to animate.
- **[animation-vocabulary](./skills/animation-vocabulary/SKILL.md)** — Get better animations from an AI by telling it exactly what you want by using the right words.
- **[apple-design](./skills/apple-design/SKILL.md)** — Apple's principles for interface design and fluid motion, distilled from their WWDC design talks and translated for the web.
- **[apple-design](./skills/apple-design/SKILL.md)** — Apples principles for interface design and fluid motion, distilled from their WWDC design talks and translated for the web.
- **[pick-ui-library](./skills/pick-ui-library/SKILL.md)** — Have your agent pick the right library for the task based on libraries I use and trust, instead of letting AI hand-roll a toast component or install an abandoned package.
### Improve animations
Inspired by [shadcn/improve](https://github.com/shadcn/improve): use your most capable model to audit animations in your project and hand the execution to cheaper models.
`improve-animations` surveys your whole codebase (not a single diff), audits it across eight categories (purpose & frequency, easing & duration, physicality, interruptibility, performance, accessibility, cohesion, missed opportunities), and presents a prioritized findings table. Pick the ones you want, and it writes self-contained plans into `plans/` — exact files, exact curves, exact durations, plus a feel check — that another agent can execute without any context or taste of its own. It never touches your source code itself.
```
> improve the animations in this codebase
> improve-animations quick # hotspots only
> improve-animations performance # one category
> improve-animations plan add press feedback to all buttons
> improve-animations execute plans/001-fix-dropdown-easing.md
```