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Emil Kowalski
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- **[emil-design-eng](./skills/emil-design-eng/SKILL.md)** — The main skill that consists of mostly animation, but also some design advice.
- **[review-animations](./skills/review-animations/SKILL.md)** — Review your animations in a strict way, based on my rules.
- **[improve-animations](./skills/improve-animations/SKILL.md)** — Audit all the animations in your codebase and get prioritized, self-contained plans that any agent can execute.
- **[find-animation-opportunities](./skills/find-animation-opportunities/SKILL.md)** — Search your UI for places that would genuinely benefit from motion — and get told what *not* to animate, too.
- **[find-animation-opportunities](./skills/find-animation-opportunities/SKILL.md)** — Search your UI for places that would genuinely benefit from motion, while also telling you what not to animate.
- **[animation-vocabulary](./skills/animation-vocabulary/SKILL.md)** — Get better animations from an AI by telling it exactly what you want by using the right words.
- **[apple-design](./skills/apple-design/SKILL.md)** — Apple's principles for interface design and fluid motion, distilled from their WWDC design talks and translated for the web.